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WORK EXPERIENCE
 Electronic Arts - Redwood City, CA
 Senior Animator
JUL 2008 - Present  
 New I.P.
 (Video Game: EA) Date TBD
 Creating in-game animations.
 LucasArts - San Francisco, CA
 Senior Animator (Co-Lead)
FEB 2006 - JUN 2008  
 Star Wars The Force Unleashed
 (Video Game: LucasArts) Date TBD
 Created in-game and cinematic animations.
 Nihilstic Software Inc. - Novato, Ca
 Lead Animator
FEB 2004 - JAN 2006  
 Conan
 (Video Game: THQ) 2007 Xbox360, PS3
 Created Pre-Vis animations
 Marvel Nemesis: Rise of the Imperfects
 (Video Game: EA) 2006: Xbox, PS2,PSP, DS
 Created in-game and cinematic animations.
 Starcraft Ghost
 (Video Game: Blizzard) Unreleased
 Created in-game animations
 Sony (SCEA) - Foster City, CA
 Animator
JAN 2003 - JAN 2004  
 Jet Li: Rise to Honor
 (Video Game: SCEA) 2004: PS2
 Created in-game and cinematic animations
 Secret Weapon - San Mateo, CA
 Animator/Artist
JULY 2001 - DEC 2002   
 
 Project contracts
 EA - Tiger Woods 2003 - Modeling and Texturing
 SEGA - World Series Baseball 2003 - Mocap Clean up, texture clean up
 Sony - Underground Playstation DVD's - Animation, modeling, texturing
 Sony - OPM (official Playstation magazine demo disc) Animation, modeling, texturing
 EA - James Bond Agent Under Fire (cinematic shown at E3) - Animation
 Tippett Studios - Berkeley, CA
 Intern/Rotoscope Dept.
FEB 2001 - JUNE 2001  
 Dreamworks: Evolution
 (Movie) 2001
 Rotoscoping, Digital scan clean up.
 Warner Bros: Cats and Dogs
 (Movie) 2001
 Rotoscoping, Digital scan clean up.
 
SKILLS
 
 3D / 2D   Maya, AfterEffects, Photoshop
 
EDUCATION
 
Ex'pression center for new media 2001- Bachelor of Applied Science/ Maya certified
San Francisco State University- CA Design and Industry/ General Education